Vampire Character — Aetherverse Studios (Unannounced Project)
This vampire character was created during my time at Aetherverse Studios for an unannounced project. The initial sculpt was done in ZBrush, where I focused on capturing the anatomy and essence of a vampire bat-inspired design. I gathered multiple reference images and studied the form from every angle to ensure accuracy and visual appeal.
The model was then brought into Maya for retopology, followed by Substance Painter for texturing. I used a PBR workflow, experimenting with different brushes and material layering techniques—a challenging yet rewarding part of the process.
I really enjoyed bringing this creature to life and exploring both the artistic and technical sides of character creation.